| Tri-ped: |
|
| |
|
 |
| |
|
| Idea: |
A creature with three legs isn't really a natural example and we
therefore just decided to design a creature that is not related to
any animal but has a solid and balanced construction.
As the agent succeeded quite quickly in walking we decided to give
it a more complex task to challenge the evolutionary process. Over
the time and with some changes in construction, the creature evolved
a jumping or jogging like behaviour which made it move faster than
before. |
| |
|
| Task: |
Moving as fast as possible with a jogging/jumping like behaviour |
| |
|
| Properties: |
Population Size: 100
Generations: 500
Mutation Rate: 2.0
Hidden Layer: 3
|
| |
|
| Animation: |
 |
| |
|
Construction/ Problems: |
When we started designing the triped we had some basic problems
with the construction of the creature. Mainly this happend because
it was the first agent we created and we had to get used to the tool
and its functionalities at first. Besides that we didn't encounter
problems worth while to mention here. |